> ## Documentation Index
> Fetch the complete documentation index at: https://docs.imagine.art/llms.txt
> Use this file to discover all available pages before exploring further.

# Creating Videos

> From frames to motion. Single-shot and multi-shot, up to 15 seconds.

From frames to motion. Same cameras, same lenses — plus how the camera moves, how time bends, which genre the result feels like, and how long each piece of the shot lasts. Two flavors: single-shot and multi-shot, up to 15 seconds.

## Single-shot videos

A single-shot video is **one continuous clip generated from one prompt.** This is the right starting point when you want a quick result, when your idea is one moment rather than a sequence, or when you are testing how a particular look behaves in motion.

### How to make a single-shot video

<Steps>
  <Step title="Open Create Video">
    Open the **Create Video** tab in your project.
  </Step>

  <Step title="Upload start and end frames (optional)">
    Optionally upload a **start frame** and an **end frame**. The system will treat these as the bookends of your shot.

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-5.28.20-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=282aa8faadc91258e2fca8f6d61b3823" alt="Screenshot 2026 06 01 At 5 28 20 PM" width="2858" height="1588" data-path="images/Screenshot-2026-06-01-at-5.28.20-PM.png" />
    </Frame>
  </Step>

  <Step title="Add reference images (optional)">
    Optionally add reference images using the *Add media* button. References influence style without dictating exact content.

    <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-5.29.04-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=82134bb287261e83f3b024550f8bfdd9" alt="Screenshot 2026 06 01 At 5 29 04 PM" title="Screenshot 2026 06 01 At 5 29 04 PM" style={{ width:"41%" }} width="676" height="1144" data-path="images/Screenshot-2026-06-01-at-5.29.04-PM.png" />
  </Step>

  <Step title="Write your prompt">
    Write your prompt. Describe subject, action, setting, and mood.
  </Step>

  <Step title="Set cinematic controls">
    Set the cinematic controls (genre, camera movement, speed ramp, camera/lens/focal/aperture).

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-5.34.13-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=f05b33702382d30313f7e415a543e69f" alt="Screenshot 2026 06 01 At 5 34 13 PM" width="2834" height="1578" data-path="images/Screenshot-2026-06-01-at-5.34.13-PM.png" />
    </Frame>
  </Step>

  <Step title="Generate">
    Hit **Generate.**
  </Step>
</Steps>

<Warning>
  Start and end frames are powerful, but they constrain the result. Use them when you specifically want to control where the shot begins or ends. **If you just want the system to be creative, leave them empty.**
</Warning>

## Multi-shot videos

A multi-shot video is a **single piece of footage made up of several distinct shots** that the system will stitch together into one continuous film. This is how you build a sequence — a scene followed by a closeup followed by a wide reveal — without combining clips manually.

<CardGroup cols={2}>
  <Card title="Max shots per video" icon="film">
    **5** shots per video
  </Card>

  <Card title="Max total length" icon="clock">
    **15 seconds** total
  </Card>
</CardGroup>

If you use all 5 shots, each averages 3 seconds. If your story needs a long establishing shot, you might use 1 shot for 8 seconds and 3 short shots of 2–3 seconds each. The choice is yours — but the total never exceeds 15 seconds and you never have more than 5 shots.

### How to build a multi-shot video

<Steps>
  <Step title="Switch to multi-shot mode">
    Open the **Create Video** tab and switch to multi-shot mode.

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.20.17-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=e2b1e936a3939d68fc6fa3d09f1580d3" alt="Screenshot 2026 06 01 At 6 20 17 PM" width="2852" height="1576" data-path="images/Screenshot-2026-06-01-at-6.20.17-PM.png" />
    </Frame>
  </Step>

  <Step title="Write a prompt for each shot">
    For each shot, write its own **prompt**. Treat each as a complete brief for that moment.

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.21.25-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=da05f3143840f2085b350d3c13698720" alt="Screenshot 2026 06 01 At 6 21 25 PM" width="2866" height="1560" data-path="images/Screenshot-2026-06-01-at-6.21.25-PM.png" />
    </Frame>
  </Step>

  <Step title="Set duration">
    For each shot, set the **duration**. The interface will show how many seconds are left in your 15-second budget.

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.22.52-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=c36e370705919b3794653c87782ee4ee" alt="Screenshot 2026 06 01 At 6 22 52 PM" width="2856" height="1552" data-path="images/Screenshot-2026-06-01-at-6.22.52-PM.png" />
    </Frame>
  </Step>

  <Step title="Add references and controls (optional)">
    For each shot, you can also add reference media and adjust cinematic controls (camera movement, speed ramp, etc.).

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.24.11-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=acd49a8bcf3b10c5b39ffa7d361dc860" alt="Screenshot 2026 06 01 At 6 24 11 PM" width="2844" height="1560" data-path="images/Screenshot-2026-06-01-at-6.24.11-PM.png" />
    </Frame>
  </Step>

  <Step title="Add more shots">
    Click the **"+"** icon in the scene timeline to add another shot. Drag shots to reorder.

    <Frame>
      <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.30.24-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=f133393bf8a70deb5c45e4008d159674" alt="Screenshot 2026 06 01 At 6 30 24 PM" width="2866" height="1558" data-path="images/Screenshot-2026-06-01-at-6.30.24-PM.png" />
    </Frame>
  </Step>

  <Step title="Generate">
    When all shots are configured, hit **Generate.**
  </Step>
</Steps>

<Tip>
  Write each prompt as if briefing a film crew on each scene of a one-page script. Keep your **subject and style consistent** across shots, but vary the framing and the action. **Wide → medium → close-up** is a classic three-shot rhythm that almost always works.
</Tip>

## Genres

Selecting a genre tells the system what **emotional and visual vocabulary** to draw from. Genres are stylistic shortcuts — they change lighting, color palette, pacing cues, and reference material the system uses. Pick one that matches the story you are telling.

<Frame>
  <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.31.37-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=fcd1379d01f2420f52b1927dcc5f7497" alt="Screenshot 2026 06 01 At 6 31 37 PM" width="2846" height="1608" data-path="images/Screenshot-2026-06-01-at-6.31.37-PM.png" />
</Frame>

<CardGroup cols={2}>
  <Card title="Action" icon="bolt">
    *Fast, kinetic, high-energy.*

    **Visuals:** Sharp contrast, bold color, hard light, motion blur. **Use for:** chases, fights, sports.
  </Card>

  <Card title="Adventure" icon="compass">
    *Larger than life, journey-driven.*

    **Visuals:** Wide vistas, golden hour, rich earthy palette. **Use for:** exploration, hero's journey moments.
  </Card>

  <Card title="Crime & Mystery" icon="magnifying-glass">
    *Tense, investigative, shadowed.*

    **Visuals:** Low-key lighting, muted colors, hard edges. **Use for:** detective scenes, noir.
  </Card>

  <Card title="Cyberpunk" icon="microchip">
    *Neon-soaked, urban dystopian future.*

    **Visuals:** Magenta & cyan, rain, holograms, dense cities. **Use for:** sci-fi cities, hacker scenes.
  </Card>

  <Card title="Historical" icon="scroll">
    *Grounded, period-accurate, classical.*

    **Visuals:** Restrained color, soft natural light, era-correct detail. **Use for:** period pieces, biographical drama.
  </Card>

  <Card title="Horror" icon="ghost">
    *Dread, unease, claustrophobic.*

    **Visuals:** Deep shadows, desaturated palette, off-balance framing. **Use for:** scary scenes, suspense.
  </Card>

  <Card title="Romance" icon="heart">
    *Warm, intimate, soft.*

    **Visuals:** Warm light, soft focus, pastel and golden palette. **Use for:** love scenes, tender moments, dreamy memories.
  </Card>

  <Card title="Speculative" icon="stars">
    *Imaginative, otherworldly, "what if."*

    **Visuals:** Surreal color, unusual physics, dreamlike composition. **Use for:** fantasy, sci-fi, magical realism.
  </Card>

  <Card title="Thriller" icon="eye">
    *Psychological tension, simmering dread.*

    **Visuals:** Cool tones, tight framing, restrained motion. **Use for:** suspense, slow-burn dread, paranoia.
  </Card>

  <Card title="Wild West" icon="sun">
    *Dusty, sun-baked, mythic.*

    **Visuals:** Warm yellows and oranges, harsh sun, wide vistas. **Use for:** westerns, frontier scenes, desert showdowns.
  </Card>
</CardGroup>

## Camera movements

How the camera moves is part of how your scene speaks. A pan reveals. A dolly emphasizes. A handheld engages. A static shot pauses. **Pick the movement that matches the feeling of the moment, not just the geography of it.**

<Frame>
  <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.35.07-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=98a536033f473d2e074b04754c365805" alt="Screenshot 2026 06 01 At 6 35 07 PM" width="2832" height="1538" data-path="images/Screenshot-2026-06-01-at-6.35.07-PM.png" />
</Frame>

| Movement               | What it does                                                      | Use it when you want to…                                                                      |
| ---------------------- | ----------------------------------------------------------------- | --------------------------------------------------------------------------------------------- |
| **Static**             | No camera movement at all.                                        | Hold a quiet moment, signal control or stillness, let action move within the frame.           |
| **Camera follows**     | The camera tracks alongside a moving subject.                     | Show someone moving through space — running, walking, driving — and stay with them.           |
| **Dolly in**           | The camera moves forward toward the subject.                      | Build tension, focus the audience, signal that something important is happening.              |
| **Dolly out**          | The camera moves backward, away from the subject.                 | Reveal context, signal isolation, end a scene or a thought.                                   |
| **Dolly left / right** | The camera slides sideways while staying parallel to the subject. | Show parallel motion, reveal something hidden offscreen, add gentle motion to a static scene. |
| **Drone shot**         | A high aerial view from above, often moving.                      | Establish scale, open a film, geographic reveal.                                              |
| **Handheld**           | Camera operated by hand — slightly shaky, organic.                | Add intimacy, urgency, or chaos. Documentary and action.                                      |
| **Jib up**             | The camera rises smoothly on a crane.                             | Build hope, reveal what is above, end on a sweeping note.                                     |
| **Jib down**           | The camera descends smoothly on a crane.                          | Reveal what is below, descend into a scene, ground the audience.                              |
| **Orbit around**       | The camera circles the subject.                                   | Examine a subject from all sides, emphasize importance, add motion to a static figure.        |
| **Pan left / right**   | The camera rotates horizontally on a fixed axis.                  | Follow action across a space, reveal something to the side, scan an environment.              |
| **Tilt up**            | The camera angles upward.                                         | Convey grandeur, scale, intimidation, or hope.                                                |
| **Tilt down**          | The camera angles downward.                                       | Convey power dynamics, reveal something below, end on a grounded note.                        |
| **Zoom in**            | The lens zooms in toward the subject.                             | Snap audience attention, mark an emotional beat, hint at obsession.                           |
| **Zoom out**           | The lens zooms out away from the subject.                         | Provide context, reveal scale, isolate a subject within a larger world.                       |

## Speed ramps

A speed ramp is a **controlled change in playback speed** over the course of a shot. Speed ramps are a hallmark of modern cinema — used to emphasize an impact, stretch out a beautiful moment, or accelerate through a transition.

<Frame>
  <img src="https://mintcdn.com/imagineart/IF-ufu-h_lYCiAzQ/images/Screenshot-2026-06-01-at-6.36.03-PM.png?fit=max&auto=format&n=IF-ufu-h_lYCiAzQ&q=85&s=c86620636db371f294b5346c52e02dc7" alt="Screenshot 2026 06 01 At 6 36 03 PM" width="2838" height="1592" data-path="images/Screenshot-2026-06-01-at-6.36.03-PM.png" />
</Frame>

| Speed ramp   | What it does                                                                            | Use it when…                                                                                 |
| ------------ | --------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------- |
| **Linear**   | Constant speed for the entire shot. No ramping.                                         | You want a natural, even pace — the default for most scenes.                                 |
| **Slo Mo**   | The whole shot plays in slow motion.                                                    | You want a beautiful, dramatic moment — the lead-up, the reveal, the kiss, the punch.        |
| **Speed Up** | The whole shot plays faster than real time.                                             | You want energy, urgency, compressed time — montages, transitions, action.                   |
| **Impact**   | The shot ramps sharply at a key moment — typically slow on either side of a fast burst. | You want to emphasize one specific frame inside the shot — the hit, the explosion, the snap. |
| **Custom**   | You define your own speed curve across the shot.                                        | You have a specific rhythm in mind that the presets do not match.                            |

<Tip>
  Speed ramps are best used **sparingly.** If every shot uses Slo Mo or Impact, none of them will feel special. Use Linear as your default, and bring in a ramp on the one or two shots where you really want to draw attention.
</Tip>

## Scene & shot timing

At the bottom of the workspace you will see your timeline — one card per scene, with each shot laid out inside the scene. The timeline is where you control pacing.

From the timeline you can:

* **Adjust the duration** of any individual shot by dragging its edges.
* **Reorder shots** by dragging the cards.
* **Add new shots** with the "+" button.
* **Delete** shots you no longer want.
* **Rename scenes** for your own organization.

<Warning>
  Remember the **15-second total ceiling.** The timeline shows how much of your budget each shot is consuming. If you try to extend a shot past your remaining budget, you will need to shorten another shot first.
</Warning>
