| Term | Meaning |
|---|---|
| A/B testing | Running multiple variations of an ad to learn which performs best. |
| Aspect ratio | The width-to-height ratio of the ad. 9:16 vertical, 1:1 square, 4:5 portrait, 16:9 horizontal. |
| Avatar | The person (real or AI-generated) who appears in the ad. |
| Call to action (CTA) | The line that tells the viewer what to do next — “Shop now,” “Use code,” etc. |
| Creative | Industry term for the actual ad — the video, image, copy, and design assets. |
| Creative fatigue | When an audience has seen an ad too many times and stops responding. Solved by refreshing creative. |
| DTC | Direct-to-consumer — brands that sell directly through their own storefronts. |
| Format | The structural style of the ad. Ad Studio offers seven (UGC, Unboxing, Review & Tutorial, Virtual Try On, Pro Virtual Try On, ASMR, Hyper-Motion Product). |
| Hook | The first 1–3 seconds of an ad, designed to stop the scroll and earn the rest of the attention. |
| Performance ad | An ad designed to drive a measurable action (click, install, purchase), not just brand awareness. |
| Setting | Where the ad takes place — the visual context that surrounds the product and avatar. |
| Stop-scroll | The action of pausing on an ad mid-feed. The first job of any hook. |
| UGC | User-generated content. A format that mimics casual, real-person content rather than polished production. |
| URL to Ad | Ad Studio’s tool for generating ads directly from a product page URL. |
| @ shortcut | Typing @ in the prompt to pull in specific products or avatars from your library. |
Ad Studio
Glossary
A quick reference to the terms used throughout this guide and inside Ad Studio.
A quick reference to the terms used throughout this guide and inside Ad Studio.