Add References gives you six ways to anchor your generations to real visual inputs rather than relying on description alone. Each reference type targets a different dimension of the image — from the overall look to the specific angle of the shot.Documentation Index
Fetch the complete documentation index at: https://docs.imagine.art/llms.txt
Use this file to discover all available pages before exploring further.
Styles
Use any image as a visual blueprint. The AI extracts the aesthetic — lighting, mood, color, texture — and applies it to your new prompt.
Color Palettes
Extract the color scheme from a reference image and carry it into your generation, independent of subject or style.
Characters
Train a reusable identity from reference photos — a person, character, or product — and call it into any prompt by name.
Elements
Pull a specific object or motif from a reference image and inject it into your generated scene.
Effects
Replicate the visual treatment of a reference — film grain, light leaks, atmospheric haze, glow — and apply it to your output.
Camera Angles
Match the perspective and framing of a reference shot — bird’s eye, low angle, close-up — and apply it to your generated composition.
When to use each
| What it controls | Best for | |
|---|---|---|
| Styles | Overall aesthetic — lighting, mood, texture | Mood boards, consistent campaign aesthetics, art direction |
| Color Palettes | Dominant colors and tonal balance | Brand color consistency, themed series, editorial work |
| Characters | Subject identity — who or what appears | Character consistency, product shoots, brand mascots |
| Elements | Specific objects or motifs | Product integration, prop consistency, recurring visual details |
| Effects | Visual treatment — grain, glow, grade, atmosphere | Cinematic looks, analog aesthetics, post-processing consistency |
| Camera Angles | Perspective, framing, and shot angle | Storyboarding, shot-matching, compositional consistency |
Combining reference types
You can use multiple reference types together in a single generation. For example:- Use Characters to anchor the subject and Styles to set the overall aesthetic.
- Use Color Palettes alongside Effects for tight control over both hue and visual treatment.
- Use Camera Angles with any other reference type to lock in both the composition and the look.

